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Learn/React/Hooks and State Management
React•Hooks and State Management

React useReducer Hook

Flash cards

Review the key moves

1/4
Core idea

What is the main idea behind React useReducer Hook?

Lesson checks

Practice each idea before moving on

Short Mimo-style checks built from this lesson's code, terms, and sequence.

1Quick choice

Which statement best captures the main point of this lesson?

2Fill blank

Complete the missing token from the example code.

___( reducer , initialState , init )
3Order

Put the learning moves in the order that makes the concept easiest to apply.

It allows for custom state logic.
The useReducer Hook is similar to the useState Hook.
React useReducer Hook

The useReducer Hook is similar to the useState Hook.

It allows for custom state logic.

If you find yourself keeping track of multiple pieces of state that rely on complex logic, useReducer may be useful.

Syntax

The useReducer Hook accepts three arguments.

useReducer( reducer , initialState , init )

The reducer function contains your custom state logic and the initialState can be a simple value, but generally will contain an object. The init argument is optional and is used to initialize the state.

The useReducer Hook returns the current state and a dispatch method.

Here is an example where we use useReducer to keep track of the score of two players:

Example

import { useReducer } from 'react';
import { createRoot } from 'react-dom/client';
const initialScore = [ {
 id: 1, score: 0, name: "John", }, {
 id: 2, score: 0, name: "Sally", }, ];
 const reducer = (state, action) => {
 switch (action.type) {
 case "INCREASE": return state.map((player) => {
 if (player.id === action.id) {
 return { ...player, score: player.score + 1 };
 } else {
 return player;
 }
 });
 default: return state;
 }
 };
 function Score() {
 const [score, dispatch] = useReducer(reducer, initialScore);
 const handleIncrease = (player) => {
 dispatch({ type: "INCREASE", id: player.id });
 };
 return ( <> {score.map((player) => ( <div key={player.id}> <label> <input
 type="button"
 onClick={() => handleIncrease(player)}
 value={player.name}
 /> {player.score}
 </label> </div> ))}
 </> );
 }
 createRoot(document.getElementById('root')).render( <Score /> );

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